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Rhino SYNC

Rhino Sync introduces a collaborative workflow for Rhino users. The system provides real-time object lock/release, allowing users to manage access to specific objects. Users can access and sync updates as needed, ensuring shared access to project files.

 

This system is under active development.

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Rhino SYNC

How does it work?

Rhino Sync operates over a shared network drive (not cloud-based) and doesn’t impose fixed limits on file size or number of users.

 

It introduces real-time object lock/release and a sync/reload system, ensuring everyone works with the latest changes.

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Toolbar

Application commands to
manage session, sync/reload and more

Session Panel

Information about the current session, including users and utilities to visualize ownership of objects in real time

Session Dev Log ( ALPHA ONLY )

Debug information about application performance

Rhino SYNC

SYNC Panel.

Navigate your Collaborative Session easily within Rhino.

 

The SYNC Panel provides an intuitive interface to synchronize data, view User Elements and Session data, and communicate with other Users—all from a single, streamlined panel.

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Rhino SYNC

Chat in Real-Time.

Stay connected and communicate quickly with all users in real time. Use the chat function to share updates, discuss changes, and collaborate easily within your work session.

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Rhino SYNC

Identifying User Objects.

To identify which parts of the model belong to each User (are being modified), click on the User Circle Icon.

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Once selected, objects belonging to that User are highlighted in the corresponding colour.

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A User Object refers to an element of a model that has been or is being modified by a User, and therefore can not be modified by other Users at the same time.

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Rhino SYNC

Working with Rhino Blocks.

If a user is editing a Rhino Block using the Block Edit command, other users can still duplicate the block during the editing process.

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Once the changes are saved, all duplicated instances will automatically update to reflect the modifications.

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Rhino SYNC

Layers and Materials.

New Layers and Materials may be added by any User. These will then also update for all Users once changes are synchronized.

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